Archive for the ‘Media’ Category

Insanely left or insane lefties at MSNBC are blaming the National Rifle Association for the ebola outbreak.

Actually, that is one of the primary responsibilities of the United States surgeon general. There’s just one problem: Thanks to Senate dysfunction and NRA opposition, we don’t have a surgeon general right now. In fact, we haven’t had a surgeon general for more than a year now — even though the president nominated the eminently qualified Dr. Vivek Murthy back in November 2013.

He’d be one of those people who sees your right to protect yourself as a matter of “public health” requiring him to start regulating your rights – again, in the name of “public health”.  Of course, without the NRA to blame, there’d still be Manbearpig.

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Meanwhile, in California, Governor Jerry “Moonbeam” Brown has signed a bill that allows family members to petition judges to remove their family members’ rights.

SACRAMENTO, Calif. (AP) — California will become the first state that allows family members to ask a judge to remove firearms from a relative who appears to pose a threat, under legislation Gov. Jerry Brown said Tuesday he had signed.

This does nothing to deal with the root causes of maniacal violence – that of the maniac.  Institutionalization is still nigh-impossible, yet removing constitutional rights without a trial, a hearing, or their knowledge from family members who said the wrong thing after Thanksgiving dinner is easier than ever.  Stasi-tastic!

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And in even less fun economic news, the US is churning about $8,000,000,000,000 in debt.

When discussing the national debt, most people tend to only focus on the amount that it increases each 12 months.  And as I wrote about recently, the U.S. national debt has increased by more than a trillion dollars in fiscal year 2014.

But that does not count the huge amounts of U.S. Treasury securities that the federal government must redeem each year.  When these debt instruments hit their maturity date, the U.S. government must pay them off.  This is done by borrowing more money to pay off the previous debts.  In fiscal year 2013, redemptions of U.S. Treasury securities totaled $7,546,726,000,000 and new debt totaling $8,323,949,000,000 was issued.  The final numbers for fiscal year 2014 are likely to be significantly higher than that.

So why does so much government debt come due each year?

Well, in recent years government officials figured out that they could save a lot of money on interest payments by borrowing over shorter time frames.  For example, it costs the government far more to borrow money for 10 years than it does for 1 year.  So a strategy was hatched to borrow money for very short periods of time and to keep “rolling it over” again and again and again.

gamergate in 5 minutes

For reference, this is what those “gamers are dead” articles looked like – all from the same day:

a84

There’s also a pretty good recap at Breitbart here.

How or why would there be 14 articles published decrying gamers as horrible, wretched, misogynistic, angry misanthropes?  Well, that’s explained by the newest revelation.

Remember JournoList?  That secret leftist group of reporters who decided how to set a narrative across the media in order to favor Barack Obama and leftist causes by collaborating behind the scenes?

Well in the video game world, there’s GameJournoPros – another mailing list that seems to be mostly left-leaning “journalists” – just this time the social justice warrior variety who exist in video game journalism to bludgeon you with their club of moral superiority.

Despite the #NotYourShield folks of all stripes, colors, creeds, orientations and varieties saying “hey, video gamers aren’t just straight white males, so stop demonizing all gamers in my name as a _____”, the game “journalist” SJWs continue their assault, violently rejecting any calls for transparency, objectivity, and an end to the incestuous corruption of developers and journalists colluding with each other.

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Broadly speaking, gamers don’t want to hear some social commentary on how “E3 is full of white male protagonists again and you’re racist because of it”, nor do they want to hear about how Princess Peach’s very existence is sexist or how Birdo is insensitive to cross-gendered reptiles.

Casual gamers find it obnoxious, preachy, and irritating, and more serious gamers find it… obnoxious, preachy, and irritating.  And now that game “journalists” behavior is being shown to be a collaborative effort for personal gain (as well as financial gain), it’s pretty gone quite a bit beyond that.

In the gaming world, if a game offends you, you don’t buy it.  It’s that simple.  The market will correct itself.  If you like good games and don’t really care that Cloud Strife’s haircut is offensive to the folically challenged, then you certainly don’t need someone going out of their way to scream about it and networking with their fellow game “journalists” to get the game shut down.

You certainly don’t need some games “journalist” using their connections and networks and going out of their way to make sure a game doesn’t get produced, doesn’t get distributed and doesn’t get sold because they find it offensive, or because they want to spike a game in favor of their developer friend’s game – and they’ll use their social justice/political correct angle to get that other game spiked.

Discussing the topic and demanding a reform of games journalism has resulted in predictable responses – including those 14 stories above.

But it’s a matter of course – they’re social justice activists who use the “you’re a racist/sexist/homophobe” as a way to demand that you shut up.

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As I’ve noted before, the whole GamerGate issue is a microcosm of society where the leftist social justice warrior types have taken it as their personal mission to force everyone to knuckle under to their demands.  It’s pretty similar to what we see in politics and broader culture every time some leftist social justice activist claims some mantle of the oppressed and demands special treatment for it – while simultaneously never doing anything for the oppressed party (because then they’d lose that specialness to make demands).  We’re currently seeing the same thing happen to the NFL, where a handful of dirtbag players (and possibly team organizations that covered for them) have prompted activist groups to target the entire NFL, going so far as to make demands that have in at least one case specifically hurt (financially) the people they claim to want to help.  It’s all part of a broader cultural push, but that’s for another post.

Senator Jeff Sessions called out the White House and rich internationalist billionaires and businessmen like Mark “Like Open Borders on Facebook” Zuckerberg for demanding open borders for you, while they spend millions to keep people out.

It’s very much worth it to listen to Sessions – he gets rolling pretty quick, hammering home the point that Zuckerberg has gone to Mexico and called American immigration policy “unfit for today’s world”, and spends millions in pushing for amnesty as well as millions on his own home for “privacy”.  He calls out Zuckerberg, who’s using his billionaire wealth and influence to push for more illegals in the country while US citizens are left high and dry despite having the skills that Zuckerberg would need for his company.

Basically, Zuckerberg wants cheap labor for computers at the expense of American workers, but cloaks his hypocritical greed in social justice rhetoric.

Meanwhile, it appears President Obama isn’t fond of fence jumpers when they’re at his house.

The Militarization of “Protesters”

Posted: September 7, 2014 by ShortTimer in Crime, Culture, Government, Leftists, Media
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Ferguson’s rioting is now yesterday’s news, except that Eric Holder is going to investigate the crap out of it to get justice immediately, while Fast and Furious is apparently a cold case.  But I think it’s important to bring this up before it’s totally forgotten.

Among the complaints about the Ferguson situation was “the militarization of police”, which is an argument I’m pretty skeptical about.  People seem to pine for a past that didn’t quite exist, demand that cops facing Molotov-throwing rioters still act like Sheriff Andy Taylor, and seem to miss that the reporters aren’t filming the crowds as much as the cops – and missing out on the crowd helps to miss the point.

First off, a quick photo of the “good ol’ days” before the police had rubber bullets and tear gas and sirens and MRAPs and flak jackets and before Tennessee vs Garner (where cops could apprehend by fire) and before Miranda rights:

1964 chester police riotBut if you notice something about the protester (called a rioter in the caption, but it’s easy to give him all benefits of the doubt) – he’s dressed pretty normal.

This is from the Harlem Riot of 1964:

harlem riot 1964 a

In that particular incident, there was protesting, rioting, and looting.  Given the situation at the time, the guy on the ground could be any of those, and the police could be quelling a disturbance where he’d just attacked someone, or they could be racist thugs in uniform beating the crap out of an innocent man for getting “uppity”.

But those guys are also dressed pretty normal for the time.

These people in Ferguson are not:

If you watched more than a couple minutes in, you saw “protesters” wearing helmets and gas masks.  Here’s a screenshot from 1:03 of a “protester” putting on their helmet & gas mask:

ferguson protester helmet and mask

That’s escalating a situation.

Among the handful of people yelling, there are also a dozen people there to record an incident that they are precipitating.  There are agitators there with cameras specifically to instigate – that’s why they brought gas masks and helmets.

ferguson protester helmet 2

The police there were dealing with rioters, looters, and arsonists across the city.  The police are trying to disperse a crowd that started aggressive and is getting worse and they’re using non-lethal crowd control techniques that are being neutralized by some agitating “protesters” who came ready with countermeasures.

You can hear the self-important glee in the voice of the man recording the incident.  He’s one of those folks who gets off on the confrontation, because it puts him at the front lines of what he thinks is important – but it’s a situation he’s working to create so he can applaud himself further.

In his own mind, he’s putting his life, and talent, on the line.

dick thornburg

What’s really going on is he’s just making the situation worse by escalating it.

No one looks at that video (or any of the rest of it that shows the “protesters” in Ferguson) and says “gee, I want that in my neighborhood”, or thinks “well, that sure showed the police that they should review their procedures, policies, and institutional culture that led to the shooting of Michael Brown and the community is concerned that there should be an impartial review of the incident”.

The militarized protester is armored for the confrontation, and armed with the camera to record the confrontation he precipitates in order to show he’s the victim and justify the beliefs he brought in to begin with.

There are as many people recording as there are with their hands up yelling.  They’re brought in by the lure of cameras and the feeling of attention, while that helmeted, gas-masked agitator is using them to prop himself up.

And then of course there are the people throwing firebombs.

ferguson molotov 1

A lot of the actions on the part of “protesters” is contingent on police response being very restrained.  “Restrained!  They teargassed those people!”  Yes, restrained.

Unlike in other nations (like Colombia, above), our policemen do have rules, and are held accountable.

That’s why police in the US work to use crowd control that has the least likelihood of causing permanent harm, while preventing personal and property damage in the community the police are hired by.  They ultimately are supposed to be there to serve and protect – and for every rioter there are several people in their homes who would like to go to the store tomorrow and not find it burned down.

The protester who’s gone out to confront police with a helmet and gas mask is, again, working to negate the police ability to use crowd control that’s relatively harmless.  They want confrontation – whether as an instigator for their own ego purposes as above, or for their own ideological ends.  They want an escalating conflict where their weapon is their camera and where they have a mob to do violence for them, and where they can stay and outlast police tactics until the police have exhausted peaceful options.

Clausewitz’s most famous quote was: “War is merely the continuation of politics by other means.”

For some, escalating their politics to conflict, especially with a police force that is duty-bound to protect its city and maintain order, is a win-win.  If the “protester” militarizes but with the focus on generating a narrative rather than taking ground, he gets his propaganda victory every time the police are forced to act.  He points his camera at the police and not at the broken windows, burned shops, or at the people hiding inside their homes while riots run on their streets.  He ignores the people who can’t get to their homes, can’t get to their workplaces, can’t get to stores for food, can’t go outside without fear of a mob – he ignores those in favor of his own political ends.  He gets a sympathetic national media to report his story while ignoring the people terrorized by his actions and the actions he instigates.  The instability he brings destroys communities and he rewrites the narrative to blame his ideological foes – the police, the business owners and citizens of the city who left – everyone but the person responsible for the violence of the conflict – the militarized protester himself.

It’s asymmetrical warfare and it’s quite effective.

GamerGate and Chivalry

Posted: September 7, 2014 by ShortTimer in Culture, Media, political correctness, Social Justice
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What’s gone on with GamerGate in the last few weeks has been a microcosm of greater culture, and it’s fascinating because it moves so far and so fast.

Let’s begin this with a female indie game developer giving her thoughts on the oppressively PC video game journalism subculture:

Despite (or rather because of) all of the pontificating by left-leaning social justice types in the game industry about oppression, the easiest way for talentless hacks to break into the indie gaming industry is to associate with the sort of hipster liberal types that are getting all the publicity for their oppression. And worse yet, they get in over people with actual skills.  …

Let’s be completely honest: most women don’t play Quake III. Most of those few women like me who actually like first person shooters, grand strategy, space sims, and all those other genres that make up “core” gaming don’t care if they can play as a female protagonist, or if the girls are wearing skimpy outfits, or if you have to rescue the princess. They like the exact same things as men who like those games, and they just want good games, nothing more nothing less. And most of them feel that all this rambling on about representation is distracting from the real issue: big developers and publishers are making shitty games for mass appeal instead of the kind of awesome games we played growing up. When you distract from that to rant about what is literally imaginary misogyny you’re hurting women like me who just want good games.

Now, onto Chivalry, and not that archaic concept of men having different authorities and responsibilities than women, but the game Chivalry: Medieval Warfare.

The GamerGate story has parallels to something that happened a couple years ago to Torn Banner Studios, the small independent company that makes a cathartically violent Chivalry.

There was a very interesting response to Chivalry, and one of the few things I read about it in video game media/reporting (though that’s mostly because I care more if the game’s fun than what some reporter says – and Chivalry is a fun game, though obviously people have different tastes).

A forum member asked for female characters to be included in the game, and the developer said no, because he thought that an already violent game with the addition of female characters would lead to a horrible reaction in the fan community – basically that there would be verbal abuse by hyped-up male players playing a violent game.  He was pretty sure he knew the audience for his kind of game, and saw that as potential trouble.   As written by one of the devs:

This is a tough one, I actually think that adding female characters to a game like this would make it appeal less to females. Which at first sounds strange, but from my experience of the general maturity level of the internet and the unfortunately male dominated FPS market… I don’t think that it would add to the experience for women or men given the actions that would likely occur.

Hopefully that helps you understand why we decided not to go that route… I am totally fine with women fighting, but its the fact that it would probably overall harm the way the community would play the game that has me concerned.

And of course it was picked up by Kotaku as an example of sexism.  Yes, the same horribly biased, social-justice demanding Kotaku that’s been central to GamerGate.  Their article, while short, existed to tell Torn Banner that they were wrong, because sexism or something.  It’s a very short article from two years ago, but one that exists solely to say that a developer is wrong because he won’t put women characters in his game.

Just for reference, this is gameplay from Chivalry (don’t click play if you don’t want to see knights dismembered):

Now, in a game where one teamplay mode has one team literally killing off a village full of defenseless screaming peasants:

Would it really be a good idea to have screaming women involved in that, too?

If women were included, wouldn’t the response be that Chivalry is a game that hates women and literally rends them limb from limb?

Frankly, the developer made a hyperviolent game – one that is wonderfully cathartically fun – and made a decision not to include women in the game because he thought few women would be playing it anyway, and that it would only make things worse for those women who would.  Like the female indie dev said – most women don’t play this kind of “core” game – and if they do, they don’t care about having a female character model, or need to hear a female voice choking on her own blood or watching her head roll down a hill.

We’ve seen in the last few weeks that the point of a lot of video game “journalism” isn’t to rate or review games, it’s to allow smug jackasses to benefit themselves financially and to lord their own moral superiority over the very people they profess to be writing for.  It’s self-congratulatory social justice leftism on a holier-than-thou crusade to tell you, the gamer, that you suck – the same thing we see on a larger scale in society, but less rapid and less visible.

And it’s been going on for a while now.

found on KYM

An Intro To GamerGate

Posted: September 6, 2014 by ShortTimer in Corruption, Culture, Media, political correctness, Social Justice
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The short version is that a few weeks ago, a man who was cheated on posted a long, long blog post about how his ex-girlfriend had used him, cheated on him, and all around mistreated him horribly (including raping him by her own definition).

Turns out that woman was a game developer.  And of the five guys she’d cheated on her boyfriend with, it seems a few, if not all of them, were pretty big in the video game journalism world at places like Kotaku (associated with Gawker), and that she used her relationships with them in order to get her games published and get other people crushed.

Add a little bit of social justice to it and the power of journalism directed to demonize anyone who disagreed with her as a sexist misogynist; as well as the ability to crush game events and redirect them to her own financial ends – and that being found to be a common practice in the incestuous world of social justice game journalism and indie game development, and you have the makings of a huge scandal.

InternetAristocrat explains it really well.  Buckle in, it’s a long ride, but it’s a microcosm of the larger culture.  The first video will give you an idea of the genesis of this, the later ones reveal more and more, but are probably the best way to get caught up on the story.

Part 1:

Part 2:

Part 3:

And the story was recently picked up on by HotAir after Adam “Animal Mother” Baldwin tweeted about it.

I am also immediately reminded of the Christian/Newsome murders, and this mob attack yesterday in Mississippi.  There are a myriad more examples that are conspicuous by their absence from the national debate, as well as the easy punditry of “what would the story be if the races were reversed?”